![]() ![]() As of 2012, the Tomb Raider video game series has collectively sold more than 35 million units. In 2006, the Tomb Raider heroine was awarded a Guinness World Record for "most successful human video game heroine". Tomb Raider has become one of the most recognizable video games ever made, with protagonist Lara Croft reaching iconic status. In addition to a series of successful video games, the franchise has launched comic books, several novels, a ten-part animated series starring award-winning actress Minnie Driver, and two major motion pictures starring Angelina Jolie as Lara Croft. Though Crystal retained many of Lara's signature features-such as the shape of her face and her pony tail-the character's body shape was changed to reflect more realistic proportions. Most notably, the reboot features a more practical looking Lara than previous titles. ![]() ![]() The game's developers have declared this new Tomb Raider an origin story that shows how a young, fresh-out-of-academy Lara is transformed into a strong, sharp-shooting survivalist. In 2013, after developing several successful additions to the Tomb Raider Franchise, Crystal Dynamics released a complete reboot simply titled Tomb Raider. In 2003, Core Design's parent company, Edios, transferred development of the Tomb Raider franchise to Crystal Dynamics in hopes that Crystal would breathe new life into the franchise. In the years since Tomb Raider's initial release, the franchise has undergone a number of revisions. Toby Gard, the game designer who is credited for the creation of Lara Croft, has stated his intent with Lara was to create a stylized heroine who was intelligent and "in control". However, Lara Croft was also the target of controversy as attention turned more toward her measurements than her adventuring. Tomb Raider was originally praised for its use of a female lead in an action-oriented video game. In addition to winning a CODiE award for Best Adventure/Role-Playing Software Game, the game received high scores from many game reviewers and remains one of the highest rated Playstation games on the review aggregate site Metacritic. The original Tomb Raider was one of the most successful games of 1996. Throughout the series, Lara is equipped with several weapons that can be used to fend off enemies, including her signature dual pistols. Players are encouraged to explore areas in order to solve puzzles and collect artifacts. Generally, games in the Tomb Raider franchise are played from a third-person perspective. We are here today to learn the secrets of Lara Croft's journey to video game stardom: from the inspirations of her design, to the controversy created when one of her models tried to show things.Developed by Core Design and first released in 1996, Tomb Raider is a highly successful video game franchise that follows the adventures of protagonist Lara Croft, an archaeologist who travels the world in search of ancient treasures. This means that Lara has had some bizarre adventures in her many multimedia appearances, many of which the fans may not be aware of. Since the release of the original Tomb Raider, Lara Croft has been interpreted in many different ways and has appeared in numerous different franchises. Lara Croft may have been running around in short shorts, but she was no Princess Peach and wasn't spending her time waiting to be saved: Lara was the star of her own series and she had no problem gunning down anyone who tried to get in her way. Lara Croft was a pioneer in marketing a character based on fanservice, while still making the character appealing to both genders due to the fact that she was a badass who went on exciting adventures. This meant that games could now star reasonable facsimiles of human beings, rather than cartoon-style sprites. The first Tomb Raider game appeared on the 32-bit consoles of the day, which allowed 3D models to be used in a way that the Sega Genesis and Super Nintendo could not. To celebrate this, we launched a crowdfunding campaign to produce a studio album featuring the music. 2019 was the 20th anniversary of my debut in the Tomb Raider franchise, composing the score for Tomb Raider: The Last Revelation. You may think was only due to her physical attractiveness, but Lara Croft represents a huge shift in the way that video game developers marketed their characters. 2018 marked 15 years since Tomb Raider - The Angel of Darkness hit the shelves. Lara Croft is one of the most recognizable video game characters of all time. ![]()
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